About This Game Brought to you by Charm Games, the award-winning developers of FORM, Twilight Path is a virtual reality fantasy puzzle adventure that takes you on an otherworldly journey to meet wandering spirits, enchanted sentries, and mischievous gods. Twilight Path draws on inspiration from beloved films such as Spirited Away, Princess Mononoke, The Dark Crystal and The Neverending Story. Transported to a surreal realm between the real world and the afterlife, you awaken to discover you have become trapped in this mystical spirit world. You'll come to learn that your only path home leads through ancient and abandoned Great Wheel. Along the way, the unlikely companions will encounter a land of beauty, mystery, and life. Only by restoring the world to balance can you return to the life you left behind. Charm Games is a small independent studio of industry veterans from Vancouver, British Columbia, Canada. The games we make are passion projects for our whole team, based on our shared belief that virtual reality can make the impossible possible. Since releasing our first game, FORM, we have been humbled by your support and enthusiasm. Please enjoy! a09c17d780 Title: Twilight PathGenre: Adventure, Casual, IndieDeveloper:Charm GamesPublisher:Charm GamesRelease Date: 2 Oct, 2018 Twilight Path License I have played Charm's previous game FORM and really enjoyed it. I liked it because it reminded me of the mobile and the PC game The room (Oh hi mark). Recently I found out Charm made Twilight path which I was very excited too play since I enjoyed FORM so much. This game did not disappoint, it had everything good about the first game and more. I feel the story is much more enjoyable than FORM's very simple plot. It also had a great ending though it did end on a cliffhanger. The puzzles were very enjoyable except some I found very frustrating. Some the fortune teller puzzles I found to be too fidgety to be enjoyable. In the end, I loved this game and I really hope Charm releases more games and that this game gets played more often.. Absolutely worth it. Very good puzzle game with great mechanics. Limited combat for those who prefer non-violent games.. I bought FORM and Twilight Path in a bundle together. I enjoyed the 43 minutes it took me to beat FORM. I think Twilight Path is a lesser game in several ways.I found all the story parts of the game pretty boring. It was just me standing there doing nothing until the next teleport point became available.In FORM, you just aim and hold the trigger to pull distant objects towards you. In Twilight Path, you do the same, but first you have to spend 5 seconds holding and releasing both triggers in an annoying minigame. I hated it everytime.I found these puzzles to be a bit less intuitive. In the beginning you are given the power to basically create a blue lense that can show hidden information when you look through it. A similar mechanic exists in FORM, but you are given the lense everytime you need it. In Twilight Path, I think I spent at least 2 minutes on every puzzle that required it just doing things randomly trying to figure out what I was missing, until I remembered that I had the lense. There was another puzzle that gave me trouble. At some point you open a chest and basically have to place some dragon balls in the correct slots. Apparently I did not open the chest far enough. I was able to interact with everything in it, but could not figure out anything about how to solve the puzzle. After 5 minutes I opened the chest another 10 degrees until it locked and some constellations appeared to give the answers.. If you liked Form, then you will probably tolerate this one - it's basically the same stuff in a different wrapping. But if you didn't like Form, then you gonna absolutely HATE Twilight Path.Those two games have a lot of similarities: awesome visuals, short length, unsatisfying ending and the most boring puzzles ever. Follow the path with your hand, solve a 3D jigsaw puzzle with 2-5 pieces, point your hand on an object for a few seconds - that covers about 90% of the gameplay. I don't think this can even be called "puzzles" with all seriousness.. Is there a "meh" option? The visuals are nice, but you spend a bunch of time just waiting for a thing to click on to appear. One of the very first things you acquire is a dog's head sculpture? balloon? Don't know why. The puzzles pretty much lead you by the hand in how to solve them. The hardest part is contorting your hands to rotate some of the things the correct way (at least with the Vive controllers) or to avoid banging the two controllers together when solving a two-handed puzzle. Maybe its better for kids? The dialog is certainly targeted at a very child friendly level. Such as when one character chastises the other just as its about to say "jerks" or maybe "a**h***s", but probably "jerks". It will probably get a giggle from the average 6 year old.I bought it in the bundle with FORM and Twilight Path is about what I expected. I'm not disappointed, but I'm not excited to recommend it either.. Twilight Path is a light puzzler that takes you through a beautiful world of magic and spirits. The puzzles aren't very hard but require some creative thinking. The environments are vibrant, and you frequently change them around you as part of the solution to your puzzles. I highly recommend it to anyone who's looking for a spectacle. The only thing I didn't really like was how it controlled. There's a spell you need to cast to pull distant objects towards you. You cast it by pulling both triggers and releasing at a certain point in time. Once you do, your hands project orbs in the distance. The thing is, those orbs aren't projected in an intuitive direction. What's more, this whole mechanic was only explained once, poorly, in the very beginning of the game. I wish it were a little easier because I'd love to show some people new to VR this game. It's also very short. I beat it in ~1:15.. Trully Magic!. Felt like being in the never ending story, I loved it!!
tiomonventfahot
Twilight Path License
Updated: Mar 18, 2020
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